Clickade Game Publishing Manual
Publishing on Clickade is meant to be simple: prepare your game, create its listing, upload the build, choose how players can access it, and publish.
This manual explains the normal publishing process and what Clickade expects from every game listing.
1. Before You Upload
Before publishing a game, make sure:
- the game launches and is reasonably playable;
- you are allowed to upload and distribute it;
- the title and description accurately identify the game;
- your screenshots and videos actually represent the uploaded build;
- any third-party assets, libraries, music, fonts, or other content are used with appropriate permission;
- the game follows Clickade's Content & Moderation Manual and Technical & Safety Requirements.
A game does not have to be large, professional, or finished forever. Small projects, prototypes, jam games, experiments, and hobby games are welcome as long as the listing accurately explains what players are getting.
2. Creating a Game Listing
A game listing should include enough information for a player to understand what they are about to launch.
At minimum, provide:
- Game title
- Short description
- Game build
- Creator or publisher
- Access model: free, Tokens per 60-minute session, or one-time Token purchase
- Token price, where applicable
Where supported, you should also add:
- screenshots;
- gameplay videos;
- a longer description;
- controls;
- supported input methods;
- version notes;
- content warnings where appropriate;
- links to an official website, repository, or creator page.
Good media matters. Players are much more likely to try a game when they can see what the game actually looks like before spending their time or Tokens.
3. Game Access and Pricing
Games may use one of three access models:
- Free
- Tokens per 60-minute session
- One-time Token purchase
Free games:
- cost the player 0 Tokens;
- do not require monetization;
- may still request Clickade verification;
- may be changed to a paid access model later if the creator is eligible.
Session-based games:
- have a creator-selected Token price;
- charge for 60 minutes of access per paid session;
- show the price before the player starts a paid session;
- do not charge again simply because the player dies, restarts, or retries during the same active session;
- generate creator earnings according to the Creator Monetization Manual;
- have creator earnings held until the game is verified.
One-time-purchase games:
- have a creator-selected Token price;
- charge the player exactly once for permanent account-level ownership;
- do not require another purchase to launch the same game later;
- keep that ownership even if the creator later changes the game's price or access model;
- record ownership separately from temporary access sessions;
- generate creator earnings according to the normal Clickade revenue split;
- have creator earnings held until the game is verified.
For general pricing guidance, Clickade recommends avoiding prices that are much higher than players would reasonably expect for the amount of content, quality, replay value, and access being offered.
4. Publishing
When you publish a game, its listing becomes available according to the visibility settings you selected.
Publishing does not automatically mean that Clickade has verified the game.
A newly published game may be:
- Unverified
- Pending verification
- Verified
- Rejected for verification
- Suspended, if action is required
Verification is a trust and authenticity system for both free and paid games. See the Game Verification Manual.
5. Updating Your Game
Creators may update their games after publishing.
Normal updates can include:
- bug fixes;
- new levels;
- balance changes;
- visual improvements;
- performance improvements;
- additional content;
- control changes.
Your listing should remain accurate after an update.
Major changes may cause Clickade to review the game again, especially when an update significantly changes:
- ownership or publishing rights;
- the game's identity;
- monetization;
- executable behavior;
- third-party content;
- network behavior;
- content that affects moderation or age suitability.
6. Changing the Price or Access Model
Creators may change a game's Token price or supported access model where the platform allows it.
The current price and access model must always be shown to the player before a new paid transaction begins.
Changing a game's price or access model does not retroactively alter completed Token transactions.
For one-time purchases, a completed purchase creates permanent account-level ownership. A creator later changing the price, switching to session pricing, or making the game free does not remove that ownership or charge the existing owner again.
Clickade may limit or review pricing behavior that appears deceptive, abusive, or designed to confuse players.
7. Accurate Listings
Do not use titles, screenshots, descriptions, tags, or videos that intentionally mislead players.
Examples include:
- showing gameplay that is not present in the uploaded build;
- using another game's screenshots;
- pretending to be an official release when you are not the official publisher;
- advertising features that do not exist;
- hiding important requirements that prevent the game from functioning.
A listing may be edited, unlisted, or removed if it materially misrepresents the game.
8. Ownership and Reuploads
You must have the right to publish what you upload.
Uploading another person's game, lightly modifying it, renaming it, repackaging it, or adding your username does not make it your original work.
Open-source and redistributable projects may be allowed when their licenses permit redistribution, but you must follow the applicable license and must not falsely claim original authorship.
Monetizing third-party or fan content may require additional rights beyond simply being allowed to distribute it.
9. Removal and Unpublishing
Creators may unpublish their own games where the platform allows it.
Clickade may also unlist, suspend, or remove a game when necessary for:
- rule violations;
- security concerns;
- copyright or ownership disputes;
- fraud;
- deceptive monetization;
- broken or malicious builds;
- legal requirements.
Historical transaction, ownership, and moderation records may be retained even after a game is removed.
Removing or suspending a game may make it unavailable to launch, but Clickade does not silently erase the historical ownership or Token transaction associated with a completed one-time purchase.
10. Quick Publishing Checklist
Before pressing Publish, ask:
- Does the game launch?
- Is the listing accurate?
- Do I have permission to publish everything included?
- Are the screenshots or videos representative?
- Is the access model clear, and is the price reasonable if the game is paid?
- Does the game follow Clickade's content and technical rules?
- If I want a Verified badge or access to held creator earnings, have I requested verification?
If the answer is yes, you are ready to publish.